Abstract:We introduce a red-teaming methodology that exposes harder-to-catch attacks for coding-agent monitors, suggesting that current practices may under-elicit attacks and overstate monitor performance. We identify three challenges with current red-teaming. First, mode collapse in attack generation, which we reduce with a novel attack taxonomy for broader coverage. Second, a conceive-execute gap: frontier LLMs can propose strong attack ideas or execute them, but not all at once. We mitigate this by decomposing attack construction into strategy generation, execution, and post-hoc trajectory refinement. Third, manual elicitation is costly to scale, which we address with our semi-automated red-teaming pipeline. Applied to BashArena, an AI control setting for tool-using coding agents, this pipeline produces MonitoringBench, a benchmark of 2,644 attack trajectories for evaluating monitor capabilities and failure modes. Our pipeline produces more diverse and stronger attacks: Opus-4.5 monitor's catch rate falls from 94.9\% on elicited-only Opus attacks to 60.3\% on our best refined attacks, with larger drops for several mid-tier monitors. Attacks optimized against three development monitors generalize to ten held-out monitors, with catch rates generally increasing with monitor capability. Using this benchmark, we provide a snapshot of the current monitor capabilities and find that frontier monitors often detect suspicious actions but fall for persuasion or fail to calibrate suspiciousness scores appropriately, suggesting tractable paths for improvement. MonitoringBench provides both a static benchmark for current tool-use monitors and a reusable methodology for refreshing these evaluations as agents and monitors improve.




Abstract:As large language models (LLMs) increasingly integrate into our daily lives, it becomes crucial to understand their implicit biases and moral tendencies. To address this, we introduce a Moral Foundations LLM dataset (MFD-LLM) grounded in Moral Foundations Theory, which conceptualizes human morality through six core foundations. We propose a novel evaluation method that captures the full spectrum of LLMs' revealed moral preferences by answering a range of real-world moral dilemmas. Our findings reveal that state-of-the-art models have remarkably homogeneous value preferences, yet demonstrate a lack of consistency.




Abstract:Previous work has shown that training "helpful-only" LLMs with reinforcement learning on a curriculum of gameable environments can lead models to generalize to egregious specification gaming, such as editing their own reward function or modifying task checklists to appear more successful. We show that gpt-4o, gpt-4o-mini, o1-preview, and o1-mini - frontier models trained to be helpful, harmless, and honest - can engage in specification gaming without training on a curriculum of tasks, purely from in-context iterative reflection (which we call in-context reinforcement learning, "ICRL"). We also show that using ICRL to generate highly-rewarded outputs for expert iteration (compared to the standard expert iteration reinforcement learning algorithm) may increase gpt-4o-mini's propensity to learn specification-gaming policies, generalizing (in very rare cases) to the most egregious strategy where gpt-4o-mini edits its own reward function. Our results point toward the strong ability of in-context reflection to discover rare specification-gaming strategies that models might not exhibit zero-shot or with normal training, highlighting the need for caution when relying on alignment of LLMs in zero-shot settings.